A downloadable PixelatedWater

Buy Now2.00€ EUR or more

HI! :)

This is the PixelatedWater Shader for your retro/pixel style games.

I created this asset for my own game because I cannot find the exact resource for a pixelated water on unity (at least not in a 3D environment).

So I hope this one helps you to improve your game aesthetics.


URP (Universal Render Pipeline shader) - TESTED ON UNITY 2020.3.46f1

PixelatedWater_Shader GIF



The PixelatedWater Shader contains:

-2 Types of Shader (Sea/Lake version + River version)

-2 Free Pixelated River Textures

-3 Types of material (Sea/Lake/River)

-3 Water Prefabs (Sea/Lake/River)


Also you can edit the following properties of the shaders:


*Sea/Lake version:

-PixelSize

-UpperColor

-DepthColor

-UpperColorIntensity

-DepthColorIntensity

-OctaveScale (Lowpoly Waves)

-Water Speed

-Height

-FoamWidth

-FoamColor (Always white)

-FoamGranulate

-WaveSpeed

-WaveWidth

-WaveColor

-WaveThickness


*River version:

-OctaveScale (Lowpoly Waves)

-Water Speed

-Height

-FoamWidth

-FoamColor (Always white)

-FoamGranulate

-WaterTexture (You can add your own water texture)

-Scale (Texture sacale)

-ScrollSpeed (Direction of water)


*If you need more help, please check the video.

**ATTENTION: REMEMBER TO ACTIVE THE "DEPTH TEXTURE" ON YOUR PIPELINE SETTINGS!

DepthTexture



Thanks for try my asset! Any questions you can email me at: redwolfgames.official@gmail.com

Purchase

Buy Now2.00€ EUR or more

In order to download this PixelatedWater you must purchase it at or above the minimum price of 2.00€ EUR. You will get access to the following files:

PixelatedWater_Shader.unitypackage 472 kB

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